How to Draw a Line of Reflection With Compass
Geometry (All Grade Bands)
Virtual manipulatives for Geometry.
Geometry (Grades Pre-K - 2)
| | Attribute Blocks – Learn color and shape concepts by sorting blocks. |
| | Attribute Trains – Learn about shape and color patterns of by completing trains of blocks. |
| | Congruent Triangles – Build similar triangles by combining sides and angles. |
| | Geoboard – Use geoboards to illustrate area, perimeter, and rational number concepts. |
| | Geoboard - Isometric – Use geoboard to illustrate three-dimensional shapes. |
| | Ladybug Leaf – Program a ladybug to hide behind a leaf. |
| | Ladybug Mazes – Program a ladybug to move through a maze. |
| | Pattern Blocks – Use six common geometric shapes to build patterns and solve problems. |
| | Pentominoes – Use the 12 pentomino combinations to solve problems. |
| | Platonic Solids – Identify characteristics of the Platonic Solids. |
| | Space Blocks – Create and discover patterns using three dimensional blocks. |
| | Tangrams – Use all seven Chinese puzzle pieces to make shapes and solve problems. |
| | Tessellations – Using regular and semi-regular tessellations to tile the plane. |
| | Transformations - Reflection – Dynamically interact with and see the result of a reflection transformation. |
| | Transformations - Rotation – Dynamically interact with and see the result of a rotation transformation. |
| | Transformations - Translation – Dynamically interact with and see the result of a translation transformation. |
| | Triominoes – Manipulate the puzzle pieces and find multiple solutions. |
| | Turtle Geometry – Explore numbers, shapes, and logic by programming a turtle to move. |
Geometry (Grades 3 - 5)
| | Attribute Blocks – Learn color and shape concepts by sorting blocks. |
| | Attribute Trains – Learn about shape and color patterns of by completing trains of blocks. |
| | Congruent Triangles – Build similar triangles by combining sides and angles. |
| | Fractals - Iterative – Generate six different fractals. |
| | Fractals - Koch and Sierpinski – Change colors and pause this fractal simulation at any point. |
| | Fractals - Mandelbrot and Julia Sets – Investigate relationships between these two fractal sets. |
| | Fractals - Polygonal – Change the parameters to create a new fractal. |
| | Geoboard – Use geoboards to illustrate area, perimeter, and rational number concepts. |
| | Geoboard - Circular – Use circular geoboards to illustrate angles and degrees. |
| | Geoboard - Coordinate – Rectangular geoboard with x and y coordinates. |
| | Geoboard - Isometric – Use geoboard to illustrate three-dimensional shapes. |
| | Golden Rectangle – Illustrates iterations of the Golden Section. |
| | Ladybug Leaf – Program a ladybug to hide behind a leaf. |
| | Ladybug Mazes – Program a ladybug to move through a maze. |
| | Pattern Blocks – Use six common geometric shapes to build patterns and solve problems. |
| | Pentominoes – Use the 12 pentomino combinations to solve problems. |
| | Platonic Solids – Identify characteristics of the Platonic Solids. |
| | Platonic Solids - Duals – Identify the duals of the platonic solids. |
| | Space Blocks – Create and discover patterns using three dimensional blocks. |
| | Tangrams – Use all seven Chinese puzzle pieces to make shapes and solve problems. |
| | Tessellations – Using regular and semi-regular tessellations to tile the plane. |
| | Transformations - Composition – Explore the effect of applying a composition of translation, rotation, and reflection transformations to objects. |
| | Transformations - Dilation – Dynamically interact with and see the result of a dilation transformation. |
| | Transformations - Reflection – Dynamically interact with and see the result of a reflection transformation. |
| | Transformations - Rotation – Dynamically interact with and see the result of a rotation transformation. |
| | Transformations - Translation – Dynamically interact with and see the result of a translation transformation. |
| | Triominoes – Manipulate the puzzle pieces and find multiple solutions. |
| | Turtle Geometry – Explore numbers, shapes, and logic by programming a turtle to move. |
Geometry (Grades 6 - 8)
| | Attribute Trains – Learn about shape and color patterns of by completing trains of blocks. |
| | Cob Web Plot – Change variables and observe patterns from this graphing simulation. |
| | Congruent Triangles – Build similar triangles by combining sides and angles. |
| | Fractals - Iterative – Generate six different fractals. |
| | Fractals - Koch and Sierpinski – Change colors and pause this fractal simulation at any point. |
| | Fractals - Mandelbrot and Julia Sets – Investigate relationships between these two fractal sets. |
| | Fractals - Polygonal – Change the parameters to create a new fractal. |
| | Geoboard – Use geoboards to illustrate area, perimeter, and rational number concepts. |
| | Geoboard - Circular – Use circular geoboards to illustrate angles and degrees. |
| | Geoboard - Coordinate – Rectangular geoboard with x and y coordinates. |
| | Geoboard - Isometric – Use geoboard to illustrate three-dimensional shapes. |
| | Golden Rectangle – Illustrates iterations of the Golden Section. |
| | Great Circle – Use a 3D globe to visualize and measure the shortest path between cities. |
| | How High? – Try your hand at the classic Piagetian conservation of volume test. |
| | Ladybug Leaf – Program a ladybug to hide behind a leaf. |
| | Ladybug Mazes – Program a ladybug to move through a maze. |
| | Pattern Blocks – Use six common geometric shapes to build patterns and solve problems. |
| | Pentominoes – Use the 12 pentomino combinations to solve problems. |
| | Platonic Solids – Identify characteristics of the Platonic Solids. |
| | Platonic Solids - Duals – Identify the duals of the platonic solids. |
| | Platonic Solids - Slicing – Discover shapes and relationships between slices of the platonic solids. |
| | Polyominoes – Build and compare characteristics of biominoes, triominoes, quadrominoes, etc. |
| | Pythagorean Theorem – Solve two puzzles that illustrate the proof of the Pythagorean Theorem. |
| | Space Blocks – Create and discover patterns using three dimensional blocks. |
| | Tangrams – Use all seven Chinese puzzle pieces to make shapes and solve problems. |
| | Tessellations – Using regular and semi-regular tessellations to tile the plane. |
| | Tight Weave – Visualize the creation of the Sierpinski Carpet, an iterative geometric pattern that resembles a woven mat. |
| | Transformations - Composition – Explore the effect of applying a composition of translation, rotation, and reflection transformations to objects. |
| | Transformations - Dilation – Dynamically interact with and see the result of a dilation transformation. |
| | Transformations - Reflection – Dynamically interact with and see the result of a reflection transformation. |
| | Transformations - Rotation – Dynamically interact with and see the result of a rotation transformation. |
| | Transformations - Translation – Dynamically interact with and see the result of a translation transformation. |
| | Triominoes – Manipulate the puzzle pieces and find multiple solutions. |
| | Turtle Geometry – Explore numbers, shapes, and logic by programming a turtle to move. |
Geometry (Grades 9 - 12)
| | Cob Web Plot – Change variables and observe patterns from this graphing simulation. |
| | Fractals - Iterative – Generate six different fractals. |
| | Fractals - Koch and Sierpinski – Change colors and pause this fractal simulation at any point. |
| | Fractals - Mandelbrot and Julia Sets – Investigate relationships between these two fractal sets. |
| | Fractals - Polygonal – Change the parameters to create a new fractal. |
| | Geoboard – Use geoboards to illustrate area, perimeter, and rational number concepts. |
| | Geoboard - Circular – Use circular geoboards to illustrate angles and degrees. |
| | Geoboard - Coordinate – Rectangular geoboard with x and y coordinates. |
| | Geoboard - Isometric – Use geoboard to illustrate three-dimensional shapes. |
| | Golden Rectangle – Illustrates iterations of the Golden Section. |
| | Great Circle – Use a 3D globe to visualize and measure the shortest path between cities. |
| | Pattern Blocks – Use six common geometric shapes to build patterns and solve problems. |
| | Pinwheel Tiling – Construct and explore a very unusual tiling of the plane by right triangles. |
| | Platonic Solids – Identify characteristics of the Platonic Solids. |
| | Platonic Solids - Duals – Identify the duals of the platonic solids. |
| | Platonic Solids - Slicing – Discover shapes and relationships between slices of the platonic solids. |
| | Polyominoes – Build and compare characteristics of biominoes, triominoes, quadrominoes, etc. |
| | Pythagorean Theorem – Solve two puzzles that illustrate the proof of the Pythagorean Theorem. |
| | Right Triangle Solver – Practice using the Pythagorean theorem and the definitions of the trigonometric functions to solve for unknown sides and angles of a right triangle. |
| | Space Blocks – Create and discover patterns using three dimensional blocks. |
| | Tangrams – Use all seven Chinese puzzle pieces to make shapes and solve problems. |
| | Tessellations – Using regular and semi-regular tessellations to tile the plane. |
| | Tight Weave – Visualize the creation of the Sierpinski Carpet, an iterative geometric pattern that resembles a woven mat. |
| | Transformations - Composition – Explore the effect of applying a composition of translation, rotation, and reflection transformations to objects. |
| | Transformations - Dilation – Dynamically interact with and see the result of a dilation transformation. |
| | Transformations - Reflection – Dynamically interact with and see the result of a reflection transformation. |
| | Transformations - Rotation – Dynamically interact with and see the result of a rotation transformation. |
| | Transformations - Translation – Dynamically interact with and see the result of a translation transformation. |
| | Triangle Solver – Practice using the law of sines and the law of cosines to solve for unknown sides and angles of a triangle. |
| | Turtle Geometry – Explore numbers, shapes, and logic by programming a turtle to move. |
How to Draw a Line of Reflection With Compass
Source: http://nlvm.usu.edu/en/nav/topic_t_3.html
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